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ZZZ 2.6 Pull Guide Sunna vs Aria Signature W-Engine — Which Is More Worth Pulling?

keygold blog authorQuinn Thompson
2026/02/06
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Angels of Delusion: Third Member Role Prediction

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Currently released Angels of Delusion members:

  • Sunna — Support buffer

  • Aria — Anomaly burst DPS

Based on kit design, version trends, and community leaks, the third member (very likely Nangong Yu) has a fairly clear projected role:

A high-frequency Stun unit, completing the classic
Support + Main DPS + Stun core team structure.

1. Team Synergy: Filling the Core Gap

  • Sunna is a universal support, providing team ATK buffs, Ether Screen effects, and increased damage taken during Stun.

  • Aria is a Stun-window burst DPS who heavily relies on Support buffs, but lacks strong Stun buildup herself.

Most high-performance teams in Zenless Zone Zero follow the Support + DPS + Stun formula.
As a flagship faction, Angels of Delusion is almost guaranteed to follow the same design logic.

A dedicated Stun unit would:

  • Break shields quickly

  • Trigger Stun states efficiently

  • Enable a clean Stun → Burst → Reset damage loop with Sunna and Aria

2. Kit Clues: Aria Scales With Stun Triggers

Several of Aria’s key effects reach full value only when Support + Stun conditions are met. At present, Sunna covers the Support side, but the Stun slot is missing.

Additionally, many new enemies in 2.6 feature Ice/Fire resistance or high toughness, meaning breaking shields is mandatory to deal full damage. A Stun teammate not only fits the environment but also unlocks Aria’s full damage potential.

3. Version Environment: Rising Demand for Stun Units

New endgame modes in 2.6 place much heavier emphasis on shield break speed and Stun uptime.
Without a dedicated Stun unit, pure Angels of Delusion teams risk damage downtime and slower clears.

The third Stun member would not just complete the faction — they would dramatically improve consistency and clear speed.

Summary

If the third member is indeed a Stun unit, Angels of Delusion becomes a low-investment, high-ceiling team:

  • Sunna 0+0

  • Aria 0+1

  • One accessible Stun character

This setup would be viable even for F2P players and has strong long-term upgrade potential.

Sunna vs Aria Signature W-Engine — Which Should You Pull?

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Core Conclusion

Most players should prioritize Sunna’s Signature W-Engine.
Only players fully committed to maining Aria should consider Aria’s Signature W-Engine.

Before Pulling Any Signature W-Engine: Key Principles

In Version 2.6, both Signature W-Engines are power upgrades, not requirements.

Follow these rules:

  • Characters first, W-Engines second

  • Universal value over niche value

  • Core needs over passion pulls

  • Avoid “W-Engine without the character”

Sunna Signature W-Engine: Maximum Utility, Long-Term Value

Sunna is one of the most important Supports in 2.6. Her Signature W-Engine focuses on raising team ceilings and smoothing rotations.

Key Benefits

  • Enhanced Ether Screen
    Further boosts team ATK and extends buff duration, letting your main DPS stay fully buffed longer.

  • Improved Skill Cycling
    Reduces EX Special cooldown and increases Cat’s Gaze trigger frequency, indirectly boosting team damage.

  • Extremely High Flexibility
    Works with Aria, Leaf Shunlight, and other DPS units — minimal risk of becoming obsolete.

Notes

  • Sunna at 0+0 is already fully functional

  • Her Signature W-Engine is not mandatory

  • If resources are limited, Sunna’s Mindscape 1 often provides more impact than her W-Engine

  • With extra Polychrome, her Signature W-Engine offers better value than Aria’s

Aria Signature W-Engine: Strong Personal Boost, Low Flexibility

Aria is the faction’s Anomaly burst core. Her Signature W-Engine is a pure DPS amplifier designed specifically for her playstyle.

Key Benefits

  • Massive Anomaly stat increases
    Significantly boosts Anomaly Proficiency and Mastery, increasing Stun-window charged damage by roughly 30–40%.

  • Smoother Charge Gameplay
    Faster charge time, higher multipliers, and reduced interruption issues against mobile enemies.

  • Exclusive Defensive Passive
    Grants damage reduction during Ultimate, improving on-field survivability.

Downsides

  • Extremely low flexibility — usable only by Aria

  • Under tight Polychrome conditions, it’s safe to skip and wait for a rerun

Version 2.6 Pull Priority by Player Type

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F2P / Budget Players

Priority order:
Sunna (0+0)
→ Yixuan / Youye (as needed)
→ Sunna Signature W-Engine (optional)
→ Aria (0+0, preference pull)
→ Aria Signature W-Engine (skip)

Moderate Spenders / Roster Builders

Priority order:
Sunna (0+0 / 0+1)
→ Sunna Signature W-Engine
→ Aria (0+1)
→ Third Stun Member (when released)
→ Aria Signature W-Engine (optional)

Heavy Spenders / Dedicated Fans

Priority order:
Sunna (character + Signature W-Engine + Mindscape 1)
→ Aria (character + Signature W-Engine)
→ Angels of Delusion Stun unit (high investment)
→ Yixuan / Youye for multi-team flexibility

A fully built Sunna + Aria + Stun Angels of Delusion team can comfortably handle all current content.

Final Takeaways

  1. The third Angels of Delusion member is very likely a Stun unit, completing the faction core.

  2. Signature W-Engine value depends on flexibility — Sunna’s ranks higher than Aria’s for most players.

  3. With limited Polychrome in 2.6, secure key characters first, then consider W-Engines and Mindscapes.

There’s no single “correct” pull choice. Base your decisions on your roster, resources, and playstyle.
If you’re chasing long-term strength, investing in Sunna and flexible Supports remains the safest path.

This guide will be updated once the third Angels of Delusion member is officially revealed.

Follow us for more Zenless Zone Zero news and in-depth guides coming soon!

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