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ZZZ 2.5 Alice Thymefield Guide: Advanced Mechanics, Disorder Combos & BuildsZZZ 2.5 Alice Thymefield Guide: Advanced Mechanics, Disorder Combos & Builds





1. Core Mechanic: How Alice Triggers "Self-Disorder"
Standard Anomaly teams require two characters of different elements to trigger Disorder. Alice breaks this rule with two distinct types of Physical Anomaly effects:
Assault: Triggered normally by building up the Physical Anomaly bar with Basic Attacks.
Polarized Assault: Triggered by the final hit of her 3-stage charged Basic Attack, "Starshine Waltz", which consumes 3 bars of Blade Etiquette (the gauge under her HP bar).

The Strategy:
Polarized Assault acts as instantly filling an invisible Anomaly bar.
Triggering Polarized Assault within 10s of a standard Assault (or vice versa) triggers Disorder.
Key: You must alternate between these two types. Failing to alternate results in a massive loss of Disorder damage.
2. Advanced Combat Tips
1. Managing Anomaly Buildup:
At Mindscape 0 (M0) without her signature W-Engine, Alice's buildup rate is slow. Her "Blade Etiquette" often fills up faster than her Anomaly bar.
Tip: Do not unleash her 3-stage charge immediately if the Anomaly bar isn't full. Wait for the bar to fill first to ensure the Disorder proc isn't wasted.
2. EX Special Attack Tech
:
Slow E (Neutral/Back input): Retreats with sword waves before dashing. Good for i-frames and safety.
Fast E (Forward input): Dashes forward instantly. Builds "Blade Etiquette" faster, ideal for burst windows during Stun.
3. The "5A" Loop:
Alice can chain into her 5th Basic Attack
hit after almost any move (Special
, Dodge Counter
, Assist
).Rotation: Quick Assist
-> 5A
-> EX Special
-> 5A
-> EX Special
-> 5A
-> 3-Stage Charge
. This loop provides near-constant invulnerability frames.
4. Quick Swap Hazards:
Timing: Polarized Assault only triggers on the final hit of her charged attack. Swapping characters too early can trigger a Quick Assist that cancels Alice's attack animation, causing you to lose the damage. Wait for the Disorder damage number to appear before swapping back.
Off-field Limitation: Alice cannot trigger standard Assault while off-field. If you swap during her charged attack while the Anomaly bar is full, you might only trigger Polarized Assault, missing the Disorder window.
Solution:
Avoid swapping during her charged attack unless necessary.
Fill the Anomaly bar first, then release the 3-stage charge and swap.
Use a Physical teammate (like Yuzuha) to swap in and trigger the standard Assault during Alice's charge animation.
3. Best Builds & Teams
1. Equipment:
Drive Discs: 4-pc Fanged Metal
+ 2-pc Phaethon's Melody
.Stats: Slot 4 Anomaly Proficiency / Slot 5 Physical DMG / Slot 6 Anomaly Mastery (Essential).
W-Engines:
Best in Slot: Practiced Perfection (Signature)
.F2P Alternative: Weeping Gemini
. Alice stacks its passive very quickly due to her dual Anomaly types.
2. Team Comps:
Best Partner: Yuzuha (Ukinami Yuzuha)
.Yuzuha provides essential Anomaly Buildup Efficiency buffs. For an M0 Alice, having either Yuzuha or Alice's signature W-Engine is almost mandatory to maintain the Disorder rotation efficiently.
Team: Alice
+ Yuzuha
+ Support/Anomaly Flex.
Conclusion: Alice Thymefield is a future-proof character with a high skill ceiling. While she demands investment (Signature W-Engine or Yuzuha), pulling her in the Version 2.5 Exclusive Rescreening is a low-risk, high-reward choice for any Proxy looking to dominate with Physical Anomaly.


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